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  • LEVEL DESIGN

  • RIGGING

  • ANIMATION

  • CINEMATICS

  • CUT-SCENES

  • PREPARE METAHUMAN CHARACTER

  • PREPARE PROCEDURAL SHADERS

  • PREPARE 3D SCENES

  • MARKETING MATERIALS

  • UI / UX

ADDITIONAL SERVICES

STAGE 01

  • Gather data, references, and organize resources.

  • Negotiate various options and solutions.

  • Align artists and other team members for the project.

  • Develop a pipeline and set up sprints.

STAGE 02

  • 3D Production

  • RIging and Technical Work

  • Animation

  • Feedback and Art Direction

STAGE 03

  • Cinematics

  • Cut-Scenes

  • Clean and Adjustments

  • Asset implementation in the Game Engine

STAGE 04

  • Final 3D Renders

  • Final Polishing

  • Final Video-Edit

  • Export and Distribution FInal Format

  • Delivery Final Assets

WORK FLOW

For optimal effectiveness and work quality, we segment our tasks into distinct stages.

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BUSINESS MODEL

Price Per Asset Model

Pay for each specific game art asset you need. Simple, transparent, and cost-effective.

Hourly Model

Get billed by the hour for real-time project adjustments and ongoing collaboration.

Project Quote Model

Receive a fixed and upfront quote covering the entire project cost. Budget-friendly and predictable.

Resource Outsourcing

Dedicate a team to your project for 6 months or more. Ensure consistent support and expertise for extended collaborations.

Tailored Business Models for Seamless Collaboration

in Game Outsourcing Projects

Our Services

The gaming industry relies heavily on 3D art services to bring virtual worlds and characters to life. Here is a comprehensive list of various 3D art services commonly utilized in the gaming sector

Character Modeling

We specialize in crafting lifelike and visually captivating 3D characters, adding depth and personality to your game's protagonists.

Props

We pay meticulous attention to detail when designing 3D props and objects that enrich the game environment and are essential for gameplay interactions.

Environment

Our environmental artists excel in creating expansive and immersive 3D game worlds, ranging from lush landscapes to intricate urban settings.

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