About Geniuscrate

We Don't Just Outsource.
We Build Alongside You.

Behind every great game is a team that keeps building. Geniuscrate is a game art and development production partner helping studios, publishers and developers turn production challenges into finished game content.

A creative technology and game production company since 2016

Geniuscrate specializes in game art, game development and immersive digital experiences.

With 20+ years of industry experience across animation, VFX, gaming and interactive technology, our team works with game studios, publishers and developers to deliver 2D & 3D game art, Unity & Unreal development, technical art and dedicated production support.

From characters, environments and game assets to complete development support, we work as an extension of your team—helping you increase production capacity, overcome bottlenecks and bring games to market faster.

Game ArtGame DevelopmentTechnical ArtProduction TeamsXR & Interactive Technology
2D & 3D Game Art

2D & 3D Game Art

Characters, environments, props and marketing art built to your style guide and engine targets.

Unity & Unreal Development

Unity & Unreal Development

Gameplay systems, UI, multiplayer and backend work delivered by embedded engineers.

Technical Art

Technical Art

Rigging, shaders, optimization, tooling and pipelines that keep production moving.

Dedicated Production Teams

Dedicated Production Teams

Scalable pods that plug into your studio to add capacity without rebuilding your team.

20+
Years of creative & production experience
2016
Founded as a creative technology studio
End-to-end
2D & 3D game art • development • production teams

Core team

The people who keep production moving

SR
Srinivasan Rajendran
Founder & COO

Founder and studio operations lead driving production partnerships and long-term growth.

SC
Saranya Chanderasekher
Character Modelling and Texturing Head

Oversees character asset quality, sculpting pipelines and material finishing.

PP
Paul Petric L
Set & Props Modelling and Texturing Head

Leads environment and prop asset creation from block-out to final texture.

DM
Debidebashis Mohanty
Game Design & Development Head

Shapes gameplay systems, design direction and development milestones.

RN
Ram Prakesh Naik
Technical Director / Development Head

Architects engine pipelines, tooling and performance across Unity & Unreal.

KK
Kopperundevi K
Head of Human Resources / HR Director

Builds the teams, culture and staffing that keep every pod delivering.

NT
Nikhil Trikha
Sales & Business Development Head

Drives new partnerships, client success and studio business growth.

Our clients

Studios and publishers we build alongside

Square Enix logoSquare Enix
Wise Inc logoWise Inc
VerTechs logoVerTechs
Indian Army logoIndian Army
MPL logoMPL
Toyota logoToyota
CAE logoCAE
Skillveri logoSkillveri
DBAUX logoDBAUX
JetSynthesys logoJetSynthesys
Subaru logoSubaru
Vivy logoVivy

Client testimonials

What our partners say

It was great working with Geniuscrate for their awesome work on our Autonomous Bus project! They did an amazing job creating the 3D environment, designing levels in Unreal Engine, and crafting blueprint materials. Can't wait to work together again!
Tomas Rovina — Executive Director
Wise
Tomas Rovina — Executive Director

Meet Geniuscrate

Start with a production estimate, then book a 30-minute call with our team.